Warden
Master class · opens at level 100
Warden
The Fighter’s master class.
The branch’s first skill, Warden, costs 1 point, gives +5 of each resource at the start of every match and opens the rest of the branch.
| Skill | What it does | Ranks | Points per rank | Needs |
|---|---|---|---|---|
| Warden | Start every match with +5 of each resource. The Fighter’s master class. | 1 | 1 | Level 100 |
| Taunt | Every 12 s, enemies within 3 cells turn on you for 2/3/4 s: they come at you and hit you, not the Base. | 3 | 2 / 3 / 4 | Warden, Level 100 |
| Frost Armor | Take 10% less damage per rank while you stand still. | 3 | 2 / 3 / 4 | Warden, Level 104 |
| Last Stand | Once per wave, a killing blow leaves you at 1 HP, untouchable for 1.5 s. | 1 | 5 | Frost Armor, Level 110 |
| Bulwark | Other players within 3 cells of you take 8% / 16% less damage (the best Warden nearby counts). | 2 | 3 / 4 | Last Stand, Level 125 |