Skill tree
The Trainer
Skill tree
Your Trainer in the Hollow keeps the skill tree. You earn skill points by leveling up (two a level past level 100) and spend them on skills. Respec is free: every point comes back.
- The tree grows out from your level: each branch opens at a level, and deeper skills can need a higher level still.
- Skills you can’t reach yet are hidden in fog until your level and their prerequisite are met.
- At level 100 the master classes open, one for each branch plus the Hunter.
- The level cap is 100. Prestige at the cap starts you over at level 1 with your skills cleared and raises the cap by 5 (up to 20 times). You keep relics, achievements, lifetime stats and your name.
The whole tree costs 377 points.
Branches
Section titled “Branches”| Branch | Opens at level | Skills |
|---|---|---|
| Generalist | 1 | 6 |
| Miner | 3 | 6 |
| Fighter | 5 | 6 |
| Power | 8 | 5 |
| Engineer | 12 | 6 |
Master classes
Section titled “Master classes”| Class | Opens at level | Skills |
|---|---|---|
| Prospector | 100 | The Miner’s master class. |
| Warden | 100 | The Fighter’s master class. |
| Architect | 100 | The Engineer’s master class. |
| Hunter | 100 | The roaming gun master class. |
| Quartermaster | 100 | The Generalist’s master class: keeps the team supplied. |
| Stormcaller | 115 | The Power master class. |
| Frostcaller | 130 | A calling of ice and cold. |