Skip to content

The player

Almanac

Player

What the Almanac’s PLAYER tab tells you, with the default keys filled in. Every key can be rebound in Settings; see Controls for the full list.

  • Tab switches between FIRST PERSON (you walk, mine and feed towers yourself) and the RTS commander view (you order your character around and place buildings).
  • WASD move, mouse look, Space jump.
  • Hold Left Mouse facing a rock or crystal to mine it.
  • Hold F facing a tower to feed it your personal power - Healers, Batteries, Shield Projectors and Siphons run on it (look at one: its amber bar is its store). V: auto-feed the nearest tower that needs it.
  • Press T at a Stone Door to open or close it (anyone can).
  • Walk up to a tower, look at it and press E for its menu (upgrade, sell, take its gun). B opens build mode.
  • WASD / screen edges pan, mouse wheel zooms.
  • Right Mouse on the ground to walk there, on a rock or crystal to mine it.
  • B opens the build bar: pick a tower, then Left Mouse on the grid to place (it stays armed; Shift-click queues). Esc puts it away; Backspace cancels your orders.
  • Left Mouse a placed tower to see its stats, upgrade it or sell it. On a tower that runs on power, FEED POWER (or F) sends your character to feed it; on a Stone Door, OPEN / CLOSE. Click the Base (or press Home) for the mining / move upgrades. Click a crystal to see how much is left.
  • Esc (or P) opens the pause menu.
  • Mine Red / Purple / Amber / Obsidian crystals (gray rocks give +5 of a random color). Carrying more than your capacity slows you; twice your capacity stops you.
  • Place a Base early - it’s what the enemies attack, and its level caps your upgrades.
  • Generators power nearby towers; batteries store and relay power.
  • Prep is the short daylight. Then the dark comes once a match and stays; the quiet between waves is a night to rebuild. A boss walks every few waves (every 5th in a Standard match). Survive them all to win; if the base falls and everyone is down, you lose.