Engineer
Branch · opens at level 12
Engineer
Stronger towers and a head start.
The branch’s first skill, Engineer, costs 1 point, gives +5 of each resource at the start of every match and opens the rest of the branch.
| Skill | What it does | Ranks | Points per rank | Needs |
|---|---|---|---|---|
| Engineer | Start every match with +5 of each resource. Opens the Engineer branch. | 1 | 1 | Level 12 |
| Calibrated Guns | +10% tower damage per rank. | 5 | 1 / 2 / 2 / 3 / 3 | Engineer, Level 12 |
| Reinforced Frames | +10% tower health per rank. | 5 | 1 / 2 / 2 / 3 / 3 | Calibrated Guns, Level 13 |
| Safe Zone Analysis | Once your Base is walled off from the enemy lanes, stops you mining a hole in that wall. | 1 | 2 | Calibrated Guns, Level 13 |
| Prepared Landing | Your Base starts one level higher per rank. | 4 | 2 / 2 / 3 / 3 | Reinforced Frames rank 2, Level 15 |
| Masonry | Your walls get 5% more HP per rank. | 3 | 1 / 2 / 3 | Safe Zone Analysis, Level 16 |